If the demo(s) were as good as they were, I can’t wait to see what Sigma-Team has in store with the final version. From the snazzy visuals to the fluent controls and the liquid smooth gameplay, everything is top-notch from what I’ve played. And the aliens are complimented via an amazing soundtrack (no less) and high-quality sounds.Įven describing this game I just can’t seem to do it the justice it deserves. This is still one of hardest shooting games ever designed, simply because there are so many aliens flooding the screen at once: they come from the floors, the walls, from out of debris.they come from everywhere.
Although, just because you have help from a squad of NPCs doesn’t mean Alien Shooter is a piece of cake. As a mercenary, sometimes you’ll be required to escort or protect certain people in certain levels, and working with the military definitely has its benefits in Alien Shooter: Vengeance. The voice-acting is definitely doable and the NPCs react and behave accordingly. Although, an eight-player option would be a dream come true.īut even if you’re tackling the single-player campaign alone, the mission and story orientation is absolutely top-notch. The exact number of players seem to vary, but it appears the coop might come down to about four-players. That’s right, in addition to a massive selection of weapons and vehicles, Alien Shooter is also a multiplayer game over LAN. Each vehicle has different attributes and weapons to utilize, and they’re even better when multiple players get in and tear the house down. In the spirit of good ole’ classic drive-bys and run-overs, Alien Shooter: Vengeance allows players to stock up inside of a number of different vehicles. If you think the weapon features are cool, this game doesn’t stop there. Reload time also plays a factor in choosing a weapon, as well as how good it is when dual-wielding.
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In each category there’s a page full of guns for players to select from, and just about each one has a distinctive look, feel and sound in the game. This goes back to the player’s skill proficiencies and weapon affinity the category of weapons include pistols, sub-machine guns, shotguns, assault rifles, and heavy. There’s so many in fact, that they’re broken down into categories. While at the vendor there’s a mammoth selection of weapons select from. This coincides with a new feature in the Alien Shooter series, as players will be able to walk up to in-game electronic vendors scattered throughout the stages and purchase new equipment and items. In the level-up screen more stats can be administered to certain weapon classes and stats, etc. Now the really cool part about the game is that players will level-up while fighting hundreds of aliens at once. And then they’ll choose their starting stats, and then it’s off to the mission. Firstly, players will choose their gender, and a character or face. Sigma has gone for a complete over-haul for this game when it comes to character classes, weapons and upgrades. And unlike the first game and the add-ons, Alien Shooter: Vengeance is almost completely half-and-half between an RPG and an action-shooter. From the lighting to the blood-smearing, the game has a solid atmospheric chill. With the graphics turned on high it pretty much looks like a isometric view of Doom 3. The animations are extremely sleek, and the game has a really, really dark look to it. The game is just that fast-paced, intense and gory. Heck, I’m going to go on and type it if Doom 3 was a third-person 3/4 view shooter on crack, meth, and speed, it would be Alien Shooter: Vengeance.
I’m hard-pressed to try not to compare Sigma’s newest Alien Shooter to Doom 3, but their synonymity is just too strong.